Any questions, comments, suggestions regarding the mod development.

Firespray rearmements

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Teh Critic




21 Apr 2012, 23:31

Firespray rearmements

by Teh Critic » 25 May 2012, 21:35

This was suggested by Imperial, on the server, to have the 2 "Hidden" cannons replaced with the light rapid fire cannons? Hes asking since the Slave I had 2 Blaster Cannons(600 Gigajoules per Shot), from Episode 2.
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14 Apr 2012, 06:38


Grass Valley, California

Re: Firespray rearmements

by Rhifox » 25 May 2012, 21:54

Jango's was equipped with two rapid fire cannons, however Boba's was equipped with two ion cannons instead. I would assume that the in-game KSE is modeled after Boba's, not Jango's.

And frankly, I prefer the ions. Getting hits with the KSE isn't a problem, so those ions are best for A) making sure your shots count and pack plenty of punch, and B ) keeping enemy shields from recharging when they inevitably outrun you. Having rapid fire cannons wouldn't help much when their shields go up every time they move out of range.
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