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Tegmen Mofwhe

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New Player: Download problems

by Tegmen Mofwhe » 14 Dec 2017, 14:20

Hello,
I am a new player and bumped into the following issue while downloading the Mod. See attachment.
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FW-TOW.jpg
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FriendlyFire

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Re: New Player: Download problems

by FriendlyFire » 14 Dec 2017, 16:21

That tends to be an internet problem, nothing we can really do. The server's located in New York.
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Tegmen Mofwhe

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Re: New Player: Download problems

by Tegmen Mofwhe » 20 Dec 2017, 13:36

Thank you very much FriendlyFire !!!

I guess I'll have to wait until my service is fully restore to play the game. Something else to remember Maria for. I guess I have been asking to much of my phone hotspot. :-)

Again, Thanks you very much !!!
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Tegmen Mofwhe

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Re: New Player: Download problems

by Tegmen Mofwhe » 20 Dec 2017, 14:48

Then again I got this critical error. I tried to upload the file but the extension log is not allowed. So I copy it and pasted here. Thanks in advance.

Critical error:
Exception: [SocketException] Only one usage of each socket address (protocol/network address/port) is normally permitted
at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Bind(EndPoint localEP)
at System.Net.Sockets.UdpClient..ctor(IPEndPoint localEP)
at Freeworlds_Launcher.FLServerCom..ctor(String ip, Int32 port)
at Freeworlds_Launcher.MainLogic.InitFLServerCom()
at Freeworlds_Launcher.MainLogic.bWorker_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e)
at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at Freeworlds_Launcher.App.Main()
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FriendlyFire

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Re: New Player: Download problems

by FriendlyFire » 20 Dec 2017, 19:05

Sounds like you might have two launchers running simultaneously, or some random program is hogging network resources.
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Tegmen Mofwhe

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Re: New Player: Download problems

by Tegmen Mofwhe » 22 Dec 2017, 22:02

Thanks FriendlyFire,

I solved the issue. I uninstalled Freelancer and FWTOW and re-installed them. That seemed to do it.

Now it is time to explore.

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