Where we post about what and how much time we've spent with the mod related development

DT's work log

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Deety

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14 Feb 2010, 13:09

Re: DT's work log

by Deety » 12 Aug 2011, 00:10

Bug fixing
~ 1 hr
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User

Deety

Posts

638

Joined

14 Feb 2010, 13:09

Re: DT's work log

by Deety » 12 Aug 2011, 01:52

More bug fixing
~1 hr
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User

Deety

Posts

638

Joined

14 Feb 2010, 13:09

Re: DT's work log

by Deety » 12 Aug 2011, 13:31

Added music in all Transit Systems, and those normal Systems that were missing it.
Completed a new Deep Space system battle.
Fixed some code errors.
~ 1 hr
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Deety

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14 Feb 2010, 13:09

Re: DT's work log

by Deety » 14 Aug 2011, 15:29

Yavin :
Slightly reduced the system size, moved the gaz giant and its moon more to the center, added new fixed hyperlanes
Moved Nova 3 station position and added a debris field around it
Added an imperial salvage station in the Death Star Debris Field, with infocard

Deep Space :
Added a battle area in Deep Space 01 (Muunilinst one)
Increased luminosity in Deep Space systems

Misc :
Fixed a buoy orientation in the Deep Core

~ 6 hrs
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User

Deety

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638

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14 Feb 2010, 13:09

Re: DT's work log

by Deety » 14 Aug 2011, 20:20

Endor :
First work on improving the system, based on Flamecurse feedback that it felt "very barren". I didn't use the plan he suggested because they didn't follow the canonical way the system is built, but i moved the stations around in order to have less empty space in the system.
Rokna station replaced by RSF Outpost, the first being out of our timeline.

~ 3 hours
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