Where we post about what and how much time we've spent with the mod related development

Respen's Log

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respen

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Re: Respen's Log

by respen » 03 Aug 2011, 21:41

It has been a while since my last update since I have been busy.

Anyway, criminal influence is being finalized at the moment as well as the new system of unrest associated with it. Military influence is receiving some minor changes as well. The draft for these items is up now. (~30 mins)

Once influence is completed (for the most part), I think I might reply to my post in the Developer Randoms section with a general outline of how the influence system will work for the public's review.
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Re: Respen's Log

by respen » 07 Aug 2011, 03:28

I spent a couple hours today doing some basic list maintenance, participating in some new (and old) discussions, and figuring out some more discussions to put on my list to create. ;)

Time for sleep.
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Re: Respen's Log

by respen » 10 Aug 2011, 22:11

Well, I have been pretty busy in the past couple days. I have spent at least five hours on establishing new discussions, continuing old ones, and maintenance of my grand summaries.

Anyway, criminal influence and unrest are finalized and added to the grand influence plan. Just a few more details and the influence system is complete! :D
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FriendlyFire

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Re: Respen's Log

by FriendlyFire » 11 Aug 2011, 01:40

I really love where this is going :D
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Sushi

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Re: Respen's Log

by Sushi » 11 Aug 2011, 03:51

FriendlyFire wrote:I really love where this is going :D

Ditto!!
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Re: Respen's Log

by respen » 22 Aug 2011, 22:04

There has been quite an increase in gameplay discussion lately. So much so, that I have had trouble keeping up. :)

Within the past several days, alone, I have spent at least 10 hrs on the discussions.

I have got a couple days break coming up, so I can hopefully get influence detailed (mostly done), finalized, and a requirement specification finished (so the coding devs can implement it; partially done).
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Re: Respen's Log

by respen » 25 Aug 2011, 23:01

I have continued the process to getting influence finalized, as well as moving some other topics along. Probably spent at least three hours on it today.
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Re: Respen's Log

by respen » 01 Sep 2011, 05:00

I have done some work on finalizing a discussion topic (couple days ago), continuing some current topics, and applying some changes to the influence system that were decided on. All-in-all, I probably spent at least four hours on all of that.
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Re: Respen's Log

by respen » 12 Sep 2011, 22:04

Influence's design is just about done (soo close!). :D

I spent several hours yesterday and today moving it onward. Just a couple more things left to discuss on it.

I have not made much progress on my prototype list of capship material requirements. That is next on my list of priorities when I have the time.
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Momouk32

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Re: Respen's Log

by Momouk32 » 13 Sep 2011, 12:48

*Waits with antici...*
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