Discussion related to the mod that doesnt fit in any other forum.
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Kalis

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Re: aiming reticule missing by a mile

by Kalis » 04 Jan 2016, 04:59

You are in large ship. They are specks.

Most movements they are making you aren't going to notice. If the ship strafes 2 meters to the right you won't notice because from your perspective (i.e. from the camera) it is a couple kilometers away and taking up maybe two pixels.
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Cmdr_Vauss

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Re: aiming reticule missing by a mile

by Cmdr_Vauss » 05 Jan 2016, 02:37

I just took my CR90 for another spin, and I was having better luck hitting the NPCs with the turbo lasers than the lasers...
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Re: aiming reticule missing by a mile

by FriendlyFire » 05 Jan 2016, 20:57

I just took a CR90 out. Had absolutely no issues hitting NPC fighters, killed a few dozens in a few minutes.

As has been said before: disable non-PD guns. This includes the radar dishes and all turbos.
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Sizer

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Re: aiming reticule missing by a mile

by Sizer » 05 Jan 2016, 21:46

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Re: aiming reticule missing by a mile

by Cmdr_Vauss » 05 Jan 2016, 23:30

I didn't think to turn off the radar dish, it seemed to help, not sure why but it did
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Re: aiming reticule missing by a mile

by Sizer » 06 Jan 2016, 00:03

Because the game counts it as a gun, so it factors it into the averaged aim point.
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