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DarkForce

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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by DarkForce » 21 Dec 2014, 20:08

Patch 38

-Fixed tradelanes requiring cooled down drive.
-Improved client-side stability in hyperspace.
-Corrected visual glitches in hyperspace tunnel.
-Cooldown notifier is properly updated when hyperspace plotting fails.
-Modified behavior of hyperspace plotting: will now attempt to jump towards the selected target, or the first waypoint if no selection.
Blame DarkForce, he wasn't clear about it.
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FriendlyFire

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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 22 Dec 2014, 07:32

Patch 39

Sometimes you forget about things and you realize they shouldn't be where they are. This is one of those times. If you notice that ships suddenly handle more like they used to, this is why. Sorry about that.
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FriendlyFire

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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 22 Dec 2014, 19:08

Patch 40

-Improved weapon linking, now actually works when disabling weapons, attempts to keep using current fire mode if it can when switching weapons on or off.
-Removed erroneous jump to a dev system from Kuat.
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FriendlyFire

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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 23 Dec 2014, 02:42

Patch 41

-Proton bombs are no longer nuclear-powered.
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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 23 Dec 2014, 23:29

Patch 42

-Bit of cleanup
-More fixes to weapon linking
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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 04 Jan 2015, 22:28

Patch 43

-Fixed lighting error in hyperspace.
-Properly released hyperspace textures on device loss/game exit.
-Now using proper lock flags for hyperspace textures.
-Added additional check on Firemode loading.
-Permanently disabled 3D sounds. Do not try to reactivate them, please.
-Fixed conflict between mouse lag fix and star rendering.
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FriendlyFire

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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 05 Jan 2015, 03:21

Patch 44

-Fixed hyperspace showing up as a straight tunnel.
-Fixed borderless windowed mode being slightly too large.
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FriendlyFire

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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 05 Jan 2015, 04:07

Patch 45

-Fixed nebulae srand calls disrupting random number generator, which caused capitals to be unable to fire with stagger enabled in Dathomir.
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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 16 Jan 2015, 05:36

Patch 46

-Rebalanced TIE Interceptor
-MC30c bombs and a few other ammo types are now available everywhere
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Re: Welcome to the Open Beta! (Download links, Patch Notes)

by FriendlyFire » 16 Jan 2015, 19:41

Patch 47

-Possible fix for crash on dock, though we have been unable to replicate
-Fixed VSD energy drain
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